Glyphs are magic. Glyphs of Arachne

Glyphs of Arachne

Since the 14th century, 9 pieces have been counted, however, the readers were mostly fried... Glyphs were invented in necroworld e and belong to “fast” magic. A kind of camping kit magician but, the basic concepts that can be instantly applied when there is no time to do ritual or write formulas.
They are drawn the same way as runes, make a reservation and work. It is advisable to draw one at a time, for the purity of the experiment.

Although glyphs of Arachne They are friends with anything, a surprisingly indifferent thing.

1 Waving- Target. Focusing on the goal, drawing lines of probability, cutting off unnecessary things. When used, it creates something like a protective cocoon. You are moving towards your goal and no one will turn you away from the path.

2 Iyuu– Life, health, physical renewal. Sharpenes perception and senses. With its help, you can customize your body in different ways.

3 Kha– The influence of spirit on matter. More like a pure combat glyph, like plasma.

4 Webru– Stability, a stable position, but at the same time flexible. You maneuver through probabilities like a stream of water.

5 Fae– Destabilization, chaos. The splitting of connections, the unraveling of probabilities.

6 Laa– Activity and movement forward.

7 Nudo– Information. Clears away everything that prevents you from getting to the information.

8 Reko- Attack, destruction. You pull through it what needs to be destroyed.

9 Mis– Protection and tuner to what is needed and sought. Gently point out everything possible options and situations that will be useful to you.

10 Io– A storage device, a contour outlining whatever you specify.

11 Tarlef– The point of transition or transformation, that moment when you are neither alive nor dead, neither white nor black.

12 Dihal– Update, clean, reboot.

13 Vet- Elements. “Quick dial” of any element and sub-element.

Happiness was so possible, and so possible, and so possible!

On one important matter for myself, I got into the hieroglyphics of magical alphabets and found for myself another interesting tool - the glyphs of Arachne. They act like runes, only the results from working with them are faster, as in principle from working with many other glyphs.
Legend says that this is the magical instrument of the same Arachne, whom Athena turned into a spider, and that the spider subsequently descended into a certain necroworld and brought from there this magical alphabet to our world. The legend is not very convincing, considering that nothing is known about the reasons why Arachne went on such a strange journey, and why and why she needed such glyphs, and why she was given them in the necroworld, there is also no explanation. After reading the description of the necroworld, I came to the conclusion that the connection of the glyphs with this dimension is not entirely correct - why should creatures from such a specific dimension even give living (!) people symbols aimed at victory, enrichment, pleasant emotions and protection from negativity. Someone saw dark, almost demonic energy in this glyphic series, but my diagnostics show that the power of the glyphs is similar to the power that the Old Testament god of hosts once gave to Moses. In principle, if we still tie this glyphic series to Arachne, then the legs of this image grow from the image of the All-Giving and All-Devouring Great White Mother - a goddess who existed at the dawn of humanity. That is why the glyphs have such an interesting spectrum - the Great All-Giving Mother was unusually fertile and cruel to her own born children, she also granted the primitive hunters victory over a strong beast and the opportunity to give birth to children for the women of the primitive tribe.

According to legend, these glyphs were brought by Arachne from the kingdom of the dead after Athena turned her into a spider.

What are arachne glyphs?
In specialized literature one can often find references to the glyphs of arachne. However, what is it, how to use it, and why are these symbols necessary for a knowledgeable person.

The originality of glyphs
In fact, the arachne glyphs are runes. It is believed that these runes, correctly used by a person, can help him completely change and transform his own life. Moreover, similar glyphs are used by many successful people than they explain their own wealth and various goods.
In fact, the most important thing to consider when working with runes is faith in them. If a person does not believe in the positive effects of runes, then he is unlikely to achieve success, even if he does everything absolutely correctly. Here it is necessary to take into account all the nuances, as well as carefully monitor compliance with the correct application of runes. If at least one point is applied incorrectly, then it is unlikely that a person will be able to work with runes with confidence in the future.
By the way, many experts prove the positive impact of such symbols. For example, everyone who works in the field of magic tries to use runes at least occasionally, since they can bring not only material wealth, but also peace of mind. In total, 16 runes of this type are currently allocated. They can be used either separately or together with each other. At the same time, their effectiveness does not change.

Types of runes and features of their use
Among the arachne glyphs, several are especially worth highlighting. First of all, this is a rune Waving. It creates protection for any human activity, but to a greater extent affects his career and financial success. Most often, such runes are used when it is necessary to create an invisible cocoon for a person, protecting him from absolutely any misfortune and danger. In fact, this is the strongest sign of all, which is most often used. Before starting to work with him, it is necessary to investigate in detail the runic practice.
Laa is another glyph that has great importance. Most often, this glyph means ambitiousness, a person’s striving forward, his activity. In fact, such a glyph can instill confidence in a person own strength, the desire to conquer more and more peaks, and at the same time never give up, which is also very important.
Tarlef- a very specific glyph. Most often, it means a transition period in a person’s life. This means that now a person is entering the very stage in life when he can decide his future in one way or another. Experts call this glyph neither black nor white, that is, a transitional stage in a person’s life, during which the future will be decided direction of his activities.
Of course, many experts also know the glyph Dihal, which characterizes renewal and cleansing in a person’s life, some changes. Perhaps events will happen that will help change a person’s life, make it better and brighter. In this case, you should perceive this glyph exclusively positively.
There are also glyphs with negative meanings. The strongest of them is Belle. This sign symbolizes paralysis from the power of the enemy, horror, fear and darkness. Perhaps there is someone in a person's life whose influence is entirely negative. Most likely, this person is actively sucking the life energy out of the victim, driving him into trouble and apathy. This is a terrible symbol, because it is almost impossible to cope with it. To prevent this glyph from having an impact on a person’s life, it is necessary to think about searching for the very subject from whom all the troubles come.
Many people are confused about how they can use glyphs. In fact, this symbol can significantly transform a person’s life and change it for the better.
1) Waves- creates something like a protective cocoon around the operator and leads him to the goal. It cuts off everything unnecessary on the way and shows those who are in the way. If the goal is difficult to achieve, it will be carried out in a safe way. Helps career and financial success to a greater extent.
2) Iyuu- Life, health, physical renewal. Allows you to develop your body in the right way. Sharpenes perception, senses, awakens natural abilities.
3) Kha- the influence of spirit on matter. Can be used to destroy psychological blocks, barriers to life path. Will give you strength to win various challenges. Battery with energy.
4) Webru- the key to the element of water. It will help you unravel difficult situations and hide your affairs. It will give eloquence and help you get out of the conflict while maintaining neutrality. It will give flexibility to the body and improve water balance in the body. Stability, stable position.
5) Fae- Splitting connections, unraveling probabilities. It will help to reject the most inevitable probability. Will remove protection, negativity. Will get things moving.
6) Laa- works as an accelerator. Will quickly get through unpleasant moments. Increases immunity against illnesses. Gives activity, the desire to move forward, to conquer peaks.
7) Nudo- will give access to necessary information, toughly demolishing all obstacles.
8) Reko- Attack, gross destruction. Breaks plans, body, things. Can cause enormous damage. It can be directed to everything except the removal of the negative. Breaks defense very well.
9)Mis- will indicate all possible options and situations that will be useful. Show the way to achieve the goal and what you need to strive for.
10) IO- storage, circuit. The same magic circle, which cuts off outside influences, will help you distance yourself from the world. You can use it for yourself or for someone else. Suitable for creating traps or heavy defenses.
11) Tarlef- point of transition, transformation. It will help you concentrate, as if stopping subjective time. It will help you reach other levels of perception and develop intuition.
12) Dihal- update, cleanse, reboot. Removes depression, loss of spirit. Gentle restorative cleansing.
13) Vet- the key to the elements. By default, it results in a balance of elements in the body. With the right intention, it will strengthen some and weaken others.
14) Arette- pulling together components into one whole. Suitable for enrichment, accumulation potential.
15) Belle
- horror and paralysis. For inducing nightmares, phobias, fears. Will give the rabbit a dislike for the desired topic, person.
16) Hato- skill, subtlety. It will help develop talents, achieve an ideal in something, and help develop in any activity.
Various sources contain instructions that when applying necroglyphs, it is necessary to activate them by pronouncing the name of the rune and the spell: “In the name of Arachne! Rune (name of the rune), grant me/do (this and that)!
P.S. Since Arachne was a weaver and obtained glyphs in the necroworld, such activation is not without meaning, since the appeal goes specifically to her.

Rules for compiling rune scripts:
The rune script is built on the principle of a semantic combination of runes. At the same time, in the set of Arachne runes there are no incompatible runes.
Example: a runic script is built along the lines of words in a key phrase. For example, we need to create an amulet with runic script to protect life (or health). The key phrase, based on the meaning of the runes, will sound like this: “protection of life.” Accordingly, the script itself will look like: Mis - Iyu. In this case, the script Iyu - Mis will have a different meaning: “Life of the shield” (life energy for the shield). Also, it should be noted that there is a script like:
Mis – Iyu – Mis (the energy of protection goes to the life of the subject, and the energy of life goes to replenish the shield).
When applying a runic script, you must cast the following spell to activate it: “In the name of Arachne, runes [Names] grant [specify the function of the runic script in accordance with their meaning].”
The only thing that can be said about the magic of the Arachne runes is that an activation spell on a rune or a rune script is best performed in a state of meditative concentration. You can apply the runes themselves different ways, on the choice of which their action does not depend.

Information taken

On our planet, there is a lot of everything unknown and mystical, a lot of things that sometimes even a well-worn person makes not only be surprised, but also shudder. But today we will not talk about terrible things; we will leave this topic for later. Today we will talk about such a phenomenon, otherwise there is no other way to say it, like glyphs.

A glyph is a unit of writing, it is an element of writing, it is about the same as a letter in the alphabet. Approximately, but not quite so. An ordinary letter is what the text of any letter consists of. A glyph is a complex graphic image filled with a certain meaning.

It is worth noting that around the end of the nineteenth century, scientific minds became seriously interested in the study of glyphs, which is not surprising. After all, glyphs (or petroglyphs) were very often found in archaeological expeditions taking place in different parts of the world.

And if initially researchers believed that glyphs were used by Eastern and Western civilizations only for writing and only for conveying thoughts, then it has long been known that glyphs are not just some ancient writings. Glyphs are sacred symbols, carrying a much deeper, and sometimes destructive meaning.

What types of glyphs are there?

To date, the glyphs of Arachne are considered to be the most common, we will talk about them a little lower. In fact, there are quite a few varieties of glyphs. Here are some of them:

- glyphs of Jupiter

- Moon glyphs

- glyphs of Alhainta

- glyphs of Solomon

- glyphs of Lemuria

- glyphs of King David (including bad ones)

- Glyphs of Abraham

- Isaac's glyphs

- Vittorio glyphs

There are also glyphs of Shamal - the name comes from the name of the author. And there are glyphs to solve certain needs, for example, glyphs of attractiveness, glyphs of confusion, glyphs of energy. A person can create glyphs himself, however, for this he needs to have certain knowledge.

Glyphs of Arachne

An ancient belief claims that these glyphs were brought by Arachne (the best weaver who dared to compete in her ability to weave with the goddess Athena herself, for which she turned her into a spider) from the world of Navi, from the world of the dead. But Arachne did not immediately become a spider.

The girl was not only an excellent craftswoman, but also had a rather proud disposition. Far from everyone would risk competing with the goddess herself, however, Arachne, in an effort to defeat the goddess, was not even stopped by Athena's warnings to think about it. The duel ended with Athena hitting Arachne on the forehead with a shuttle (a tool used in weaving), and the fabric that Arachne wove was torn to shreds.

In general, this could have ended, but Arachne could not bear the shame, because she really was considered the best weaver among mortals. Without thinking twice, the girl hanged herself. This state of affairs did not suit Athena and she revived Arachne, turning her into a spider and ordering her to weave forever and hang forever.

Those who constantly resort to the glyphs of Arachne in their work claim that they not only work very quickly, but also carry colossal hard power. They do not need a long and big slander, because they themselves already contain everything that is needed to fulfill their plans. Most often, to the glyphs of Arachne, you need to make a very brief reservation, while they do not need to bring trebes ("feed" them). The energy of these sixteen glyphs is extremely harsh. Without a doubt, this property is associated with the world of their origin.

The glyphs of Arachne are used in practice, both in combination and individually. In addition, they have another very valuable quality - they combine perfectly with runes and never come into confrontation or conflict with them. Consequently, the glyphs of Arachne, the masters very often combine with runes, but if the runes fulfill the order, based on the principle of "the most comfortable way", then the glyphs act on the principle of "immediately, in the shortest way", not caring about the comfort of the customer or performer.

Having decided to interact with this element, you should think carefully, because any surprises may appear on this path. The work of the glyphs is always strengthened by the faith of the one whose hand draws them.

Should I work with glyphs?

It is extremely important, when working with this Gift of the New World, to apply everything correctly. Every line, every line, every sign. It's no secret that some techniques (let's call it that) will work in the hands of one person, and will not bring the desired result at all if another person uses them. If everything is done correctly, then the glyphs, without a doubt, will only bring benefits.

However, if you have a desire, you can check for yourself how well the glyphs will respond to your requests. There are three ways to check.

First way– empirical. We apply the glyph and wait for the result. If more than ten to fourteen days have passed, then it is better to choose other tools to achieve your goals.

Second way- help of the pendulum. It's great if you already have the skill of interacting with this tool. If not, then it's time to try. Having established contact with the pendulum, we determine what is “Yes” and what is “No”, then we determine whether you should try a new practice of interaction.

Third way- not for everyone, but it is also very effective. A person practicing magical practices has a very developed intuition. Such a person will not listen to outside opinions, or rather, he can listen to them, but he will prefer the answer of his internal adviser.

How are glyphs applied?

Arachne glyphs can be applied in the same way as regular runes. As soon as you apply it, you make a reservation. Very short, for example:

In the name of Arachne, grant me the glyph (name of the glyph) (the function of the glyph is indicated).

The launching of glyphs is carried out by the power of one's own will. When interacting with this tool, it is worth remembering that the goal must be set very clearly, and not as many people usually do: go there, I don’t know where, bring something, I don’t know what.

If there are several goals, then you need to indicate them all, clearly listing them in descending order. It is important to clearly state in the disclaimer that the glyphs are only beneficial and work without any harm.

Visualization, if you can add it to the request, will help you achieve greater results in a shorter period of time.

Arachne Glyph Meanings

As mentioned above, there are sixteen glyphs of Arachne. Let's now look at the meaning of each of them.

Glyph Waving

This gliv represents the physical body. This is health, this is the personification of abilities associated with the physical body. This is renewal, this is development, this is awakening.

This glyph personifies the superiority of the spirit over the material world. The glyph eliminates various psychological obstacles that arise along the way. Helps you achieve victories and pass challenges with dignity. This glyph has particularly harsh energy, it is like a flame, burning out everything unnecessary on the way, at the same time, giving a lot of energy.

This glyph represents the First Element of Water. This is flexibility (including physical), thanks to it you can easily escape (exit) the conflict. This is a glyph of stability and stability of position. This glyph helps to keep one’s own affairs a secret, but at the same time resolve the situation in the way that is most preferable to oneself.

This glyph symbolizes chaos. This is always a collapse, it is always a severance of ties, destabilization. Thanks to him, you can remove protection or any negativity. This glyph is resorted to when it is necessary to get things moving from a dead point.

Thanks to this glyph, you can speed up any business you have started, any process that has stalled. A person cannot do without this glyph, because it not only increases immunity to everything and everyone, but also helps to go through the obstacle course very quickly. The glyph gives energy for moving forward, it activates internal energy, instills confidence in a person, and acts as an assistant in conquering new heights.

This glyph removes all obstacles that may come along the way. The obstacles in this case are related to obtaining information.

This glyph symbolizes destruction. He breaks everything that comes his way very harshly. What can he break? Yes, everything: things, bodies, destinies, plans, plans. This is a glyph of damage. This is used when you need to cause a lot of damage, when you need to break the defense. They cannot remove the negativity.

Glyph Mis

This glyph is used to fence oneself off (to distance oneself from the world). It, like a magic circle, frees a person from all outside influence. It is used both for one's own protection and for the protection of others. This is a kind of heavy artillery - if we talk about defense. It really is very powerful. Often also used to create traps.

This is a glyph of rebirth, some kind of transformation. It symbolizes transition state In human life. The glyph helps to make certain changes related to the future of a person. This glyph makes it possible to see some things in a new light, rejecting everything subjective. This is a fundamentally new state, when you are neither dead nor alive, when you are neither dark nor light.

Glyph Dihal

This glyph acts as a connecting component of all the First Elements and not only them. It connects everything into a single whole; with its help you can enrich your own potential.

This glyph can be considered one of the most terrible and powerful, because it carries a colossal negative charge. It is always a symbol of fear and darkness, a symbol of paralysis and phobias, a symbol of loss of energy and loss of control over the situation. The glyph promotes the development of phobias and fears, causing disgust between people.

Glyph Hato

Where can glyphs be placed?

Glyphs can be placed anywhere. For example:

  • On permanent (metal or wood) or temporary media (paper).
  • A glyph, for example, can be applied to the body as a tattoo.
  • The glyph can be applied to the amulet.
  • The glyph or glyphs can and should be visualized.
  • Glyphs are very often used for meditation, acting as symbols of something specific.
  • The glyph is quite often applied to Water or Earth.
  • Glyphs can be applied to your own photo.

How to work with glyphs?

The most important thing here is to start (but you don’t need to start with those glyphs that carry a negative charge). And also - faith in yourself, as mentioned above. Learning to work with glyphs is not that difficult. You just need to start... Drawing them. Just move your hand without thinking about anything. Very soon you will feel that the glyphs seem to be moving, it may even seem to you that they are in motion.

Do not be afraid. This is fine. Each glyph has its own and only its own meaning. When you draw a glyph, immediately make a short disclaimer. In fact, it is he who will turn on your glyphs, and it is he who will lead to the desired result.

It is worth remembering that neither the phase of the moon (whether it is waxing or waning) nor the days of the week have absolutely any meaning. Glyphs are activated either by their own energy or by the element of Fire.

The more you interact with them, the more experience and understanding you will have. Starting with a simple one (one glyph), you can gradually come to more complex options: positions that you will come up with yourself.

What is a glyph anyway? From a scientific point of view, a glyph is an element of writing, a graphic representation of a grapheme. A grapheme is a unit of text. A glyph is a unit of graphics. So, any written - that is, graphically displayed - word can be considered a glyph.

From the point of view of magic, a glyph is a symbol, an attempt to express a certain energy essence with the help of a symbol, which in one way or another can affect the subtle or material world. It can also be said that the glyph is an energy seal.

Many glyph systems are known. One of them is the glyphs of Arachne.

In fact, the origin of these glyphs is unknown. Petrov, the author of the book "The Secret Runes of Arachne", which is known only from a six-page fragment, claims that "Glyphs appeared at a time when everyone heard the story of Arachne" and further that, they say, Arachne descended into underworld, where she acquired these signs, wanting to take revenge on Athena. This is perhaps the weakest point of the fragment.

If we consider the glyphs of Arachne as a very high-quality and efficient remake, Petrov’s explanation looks like a weak and almost illiterate attempt to give the glyphs an aura of antiquity and mystery. Glyphs, especially those that are so viable and working, do not need such a halo at all. It is clear that such things are not just invented, but come from the Subtle World, from the most powerful flows of energy, and therefore are valuable in themselves.
Let us remember that initially the same Petrov gave only nine glyphs: Mashet, Iyu, Kha, Vebru, Fee, Laa, Nudo, Reko, Mis - the other seven were found in the hard flow work of the authors Milen and Kavirra. And yet, these seven glyphs are quite functional and fit perfectly into the overall structure.

If we nevertheless take into account Mr. Petrov’s statement about the antiquity of the glyphs and their connection with myth, then the following picture emerges.

First, let's remember the myth of Arachne. The plot is well known: Arachne, the daughter of the dyer Idomon from Lydia, who was reputed to be a skilled weaver, challenges Pallas Athena to a competition in her art. Having lost to her, Arachne tries to hang herself, but Athena takes her out of the noose and turns her into a spider.

There are deep doubts regarding Petrov’s assertion that the story of Arachne was on everyone’s lips. We learn about the plot outline of the myth from Ovid's Metamorphoses, which reworked the plot of a small Greek myth within the framework of the story about Athena and her miracles. Ovid's Arachne is a proud girl, but narrow-minded; it is unlikely that she would be able to return from Hades and even take revenge on the goddess.

However. If we consider myth from a metaphysical point of view, the picture changes. The myth becomes deeper and more complex. At the metaphysical level, we are already talking about two Spinners - the Divine Spinner and the Earthly Spinner. Naturally, the Earthly yields to the Divine and dies, but, being reborn by the will of the Divine, it becomes non-living. Death cannot be completely undone for an Earthling, so the Earthspinner transforms into a Spider. The spider is a symbol of mystery, a symbol of secret connections, a symbol of the Lower World. It is not for nothing that spiders in many traditions are associated with the Necroworld; they are perceived as non-life - not dead, but not alive in the literal sense of the word. And in this capacity, Arachne could already acquire glyphs.

For revenge? Doubtful. Arachne the spider is no longer Arachne the spinner. What is important to the Earthly Spinner - glory, honors, victory - is no longer important to the Spider. The spider in this context is knowledge acquired and secret power over the essence

And mystery in the case of the Arachne glyphs is the key word, regardless of their variant of origin

Glyphs work secretly, almost unnoticeably. Like little spiders, they run along the lines of probability and, with the help of their thinnest webs, correct reality in favor of the operator. The work of Arachne's glyphs is different from the work of, say, runes or spells, in that they do not roughly change, break and distort reality, but gently and quickly adjust it to the operator.

In this regard, the operator should be very careful and aware in order to be able to catch the changes and join the new rhythm of the probability lines, so as not to slip to the zero reference point.

That is, in order, the operator’s work with glyphs looks like this. Getting started is point zero. This is the state in which the operator is at the beginning of the influence. The work is the application of glyphs to a medium - be it a body, an image of any format, a phantom or a physical object; competently specifying the expected impact of glyphs with concentration of attention and energy.
Further work in progress the glyphs themselves: they either change the probability lines themselves, or energetically pull the operator to the desired lines. And when this happens, as I said above, you need to seize the moment and have time to adapt to the changes on the lines. Then the operator is completely included in the new probability and achieves the result he needs.

If switching does not occur, then either there is no result, or it is weak and short-lived. Glyphs are not total in their manifestations, so they should not be left to chance.

30 Sep

Graphic magic: runes, glyphs and sigils

A large, long overdue article about the varieties of graphic magic: what is graphics, runes, sigils, glyphs and other autowriting. How it all works and how it differs from each other.
You will need to start from the stove, because many people do not even quite imagine the basic principle of operation of this whole chest of miracles.

In fact, any kind of magic is simply dragging energy from one place to another. Reheating, pouring, pouring, moving and other manipulations with volume and substance. Energy- also a substance. It fills everything around - people, objects and objects, entities own it, it moves along large and small highways and streams that gather into egregors, it is passed on to each other, taken away, given... Everything moves on the flow and frequency of energy, like a car - on gasoline.

And the essence of any magical manipulation is to take this energy somewhere and move it to where it is needed most. For example, ask a deity for a “canister” (or decant it from an enemy, or generate it) and pour it into your financial channels. Or transfer it from financial to health, where there is now a more pressing need.

Absolutely ALL practices, every single one, are based on this principle. Though rituals, even runes, even the spells of Siberian grandmothers- find fuel, get it and direct it to the sore spot. But then the magic begins to be divided according to the techniques of “pouring cans” - who, what and how. Some pour energy charges into lines and letters, directing the flow of forces graphically, others into words, and still others beat out sound waves into a tambourine. Folk and traditional magic most often has a clear regional focus: somewhere they write formulas, somewhere they speak words, somewhere they channel energies through rituals, and somewhere they call spirits and ask them to direct what is there and where it is needed with their hands.

In the latitudes of the CIS, folk magic is entirely conspiracies and the usual “grandmother’s” muttering. The Slavs really loved the magic of words more, when the energy message and charge were wrapped in sound and verbal, poetic form. Conspiracies- a powerful thing in skillful hands, but the method has its drawbacks and is not suitable for all problems.
Scandinavians and people of the East of different latitudes were more inclined to draw and write with ink. Graphic magic method simpler and works even for beginners.
Graphic magic- This is one of the largest and oldest sections of practical esotericism. Calligraphy and hieroglyphs, runes and letters, glyphs, sigils and autowriting - it's all there, variations on the theme of redirecting energy from one place to another with the help of signs. Wrapping an energy charge in a visual and graphic form is no worse than a word or ritual.

The principle of operation of any graphics is quite simple - the lines on the medium gain energy and transfer it from the source (operator, deity, egregor) to the place where it is needed. We lose energy by investing it in runes, we feel a little worse, but we fill our money channels with the help of a sign tailored for this direction. A simple and understandable transfer of forces from where they are needed less to where they are needed more.

Graphic magic can be divided into four types:
1. Runes and letters
2. Sigils
3. Glyphs
4. Calligraphy and Autowriting

They differ mainly in how exactly the program and energy for its work are laid in them.

Coordinates in worlds by auto-letter

Autoletter- this is a method of fortune telling and magic, when, without looking, they draw various doodles, thinking about a question or a person, and then decipher the result or invest energy in what happened. The method is peculiar, but it is precisely this method that most often creates personal sigils and encrypted signs that have meaning only for the author and initiates. Autowriting assumes that the meaning is put into random scribbles according to the will and desire of the master. I drew what and how I wanted, what I wanted, I laid it down.
It is impossible to read and calculate the meaning of autowriting and scribbles from the outside. This is a completely individual cipher, where the author alone knows what he wanted to put there. Similar to how we remember complex words based on some personal associations that only we understand.

Calligraphy can be attributed to the same thing, only the encryption of signs and symbols there follows more an artistic principle, but they are just as capable of conducting energy and working. Moreover, calligraphy can be composed of both letters and lines, all according to the author’s taste.

Runes and letters can be conditionally called individual pieces of the puzzle, endowed with a clear meaning. Each rune is a small piece of a large picture, which denotes one specific concept inherent in this sign initially. We cannot invent the meanings of letters, runes and letters ourselves, but we can use ready-made meanings and create formulas from different “pieces”. These are, in fact, just letters that can conduct and direct energy, but one letter makes little sense, which is why we make formulas from 3-5-7+ runes to create a concept and program. Lovers of one rune conquer the world or carefully wear it around your neck, pursuing a difficult goal - rather strange people. It's like trying to make a clear text with a plot out of the letter F. It’s a good letter, pleasant, but it needs more for the meaning.
Runes and letters It is distinguished by its speed, but short duration of work; such graphics work on average for a month or two, sometimes a little longer. It has been noticed that distorted, encrypted and hidden runes work longer than explicit ones. Runes it is very difficult and reluctant to “recharge”, that is, the formula from the runes must be destroyed and a new one put in, otherwise the repeated result will be meager, the letters seem to have worked out and are depleted.

Glyphs— more complex structures, the next level of graphics. One glyph is a kind of mini-formula embedded in one graphic sign. It can be said that one glyph meaning equals 2-3 runes. And if rune denotes a concept (for example Raido is "movement""), then the glyph already carries semantic load the whole process, for example, successful movement on a trip, cutting off negative events and lines. For one Raido it’s difficult to reel in luck, and lines, and the designation of the trip, we will need some more signs, but with just one glyph this can be done. If runes are pieces of a puzzle, then glyphs are separate mini-plots of this puzzle, for example one tree from the picture.
Several glyphs already form a whole composition with meaning and a broad program of work.
They work longer and more powerfully than runes, just as text from words has more meaning than individual letters. Glyphs are easily recharged several times in a row and can easily withstand being wiped from the media (the program remains for a specified period). Glyphs can be inked in the form of a tattoo, they will just need to be re-negotiated every few months.

Sigils- the highest level of graphic expression. Sigil- this is a whole semantic canvas, which contains a complex program of work, designed for endless repetition when necessary. This is already a whole puzzle, with a plot, details, a lot of data and information.
Sigil can be compared to a QR code, a sign for reading a large amount of information from a small picture.
Everyone has seen these black and white squares from which a phone or tablet can easily read a bunch of data. A two-dimensional code is encrypted in a sequence of squares, from which quite a lot of things are extracted - numbers, names, brands, accounts and other information. Sigil- the essence is the same graphic code, but readable for a thin plan.


Sigil of the Moon

These signs can already plow for centuries, get tattoos, wear amulets and anything else you can do with them, unlike runes, which have working and dying periods. The sigil works when people pay attention to it and give it nourishment, and not according to given deadlines or stipulations. The reservation is given to her once and for all, then she simply turns on and off the air, depending on the activity of the operators.

Old sigil of Asmodeus

The most famous are all kinds of seals of different entities.
These challenge seals are widely used by gods and other higher entities for “short dialing” from their priests and simply those who seek help. They can be compared to a personal phone number, which is not given to everyone and not always. But only to those who already have an established connection with the bearer of the sigil.

This is in an ideal world, of course. In fact, someone once got a piece of fast communication, while others adopted the QR code at the speed of light. That is why personal sigil any creature always has about 50, and they differ in the level of trust: the fewer people know this particular sigil, the faster the response to it. And sometimes the response itself is built on knowledge: if you know this sign from somewhere, then you have the right to “ring” it. Personal ones are often updated, especially the most famous ones, so very old signs are most often non-working or intercepted by someone smaller. Roughly speaking, for sigil of Belial he himself has been gone for 2000+ years, but the “number” has long been firmly intercepted by demonic little things that will very willingly come to you. If you want to know the latest personal number, look for acquaintances yourself.

Sigil is always an encryption of an entire program, so the range of their applications is huge. These include challenges, conduction of energies, complex work with lines of probability, and designation of anything. May be sigil, encrypting your desire or goal in life. There may be a sigil representing the planet Venus or the Necro layer. Or is it simply a schematic representation of the flow of energy along the lines and the purpose of this action. They don’t have any clear rules of construction, and nothing depends on the complexity or simplicity of the drawing, because on a subtle level they are reflected completely differently.


Nether Sigil

Overall, the difference between Galdramund(encrypted runic pattern) and sigil quite blurry, because they have the same essence. But to compose multifaceted signs from encrypted and stylized runes and letters is just one way to create a sigil.

Quite often they are invented simply as a reflection of the author’s vision of a goal or an energy impression of what he wants to get in the end. Therefore, somewhere here, in meaning, they are connected with autowriting, as one of the methods for creating this type of graphics. Roughly speaking, if the author sees a graphic reflection of high-frequency energy like this, then why not? The main principle here is: whether it works or not.

There is one important aspect of this whole matter, which for some reason is not covered anywhere or by anyone. Namely, no graphics are tightly tied to a specific pantheon of gods or layer, or egregor... This is simply a record of the flow of energy flow. Like the Latin alphabet, for example, it is not the letters of one specific language, although it has an exact source of origin. Simply put, runes may be Odin's personal invention, but they are not (c) Scandinavian pantheon. You can write runes an appeal to Shiva or Hecate, they calmly perceive such a recording and formulation of a request, even faster than other types of appeal.

From this scheme, again, comes the mixing of graphics: if you take a large piece from one puzzle, and complement it with suitable small pieces from another puzzle, then all together it will work and look harmonious and good. The main thing is not to overload the graphics with unnecessary letters (hello to fans of 100700 rune in one position) and clearly understand what you are doing and why.

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